You know when someone pulls out the packs of planning poker cards that you’re about to enter into a parallel universe where the normal rules of working life are temporarily suspended and we use a form of game-play to get us past the awkwardness of not wanting to estimate our backlog items.
I will be writing separately, soon, on how gamification makes Scrum, and other variants of agile projects, possible. For now, I would like us to consider those times when planning poker goes bad.
Ever wondered what gamification was all about and how it relates to the world outside playing actual games. In this blog, I explore what this means and how it applies to businesses today.
As business analysis practitioners, especially those operating in the enterprise business analysis space, it’s really useful to have easy-to-remember tools when considering why an organisation wants to effect change.
No matter how attractive it seems to just dive in and get started, it still makes sense sometimes to pause first and make sure it is the right thing to do.