Are we being agile if we have stabilisation sprints?

Did you ever play Jenga? It's a challenging game of dexterity, patience, and brinkmanship -- you start with a tower of blocks, 18 stories high, three blocks per story, then each player takes turns at removing a block from a lower level and placing it on top, until the tower becomes so unstable it topples … Continue reading Are we being agile if we have stabilisation sprints?